Gaurav Bharaj


I am Director of Research at AI Foundation, where I lead Deep Science research for generative media creation. I received my Ph.D. in Computer Science from Harvard University under the supervision of Prof. Hanspeter Pfister and Masters from University of Pennsylvania. Previously, I worked at Max-Planck Institute of Informatics, Disney, Adobe, Intel and Technicolor Research.

My research interests lie at the intersection of computer vision, graphics and audio; where I apply deep learning, numerical optimization, and generative modeling to understand aspects of video-based visual - geometry, color, motion and audio content, especially for digital humans.


 Internships at AI Foundation: I am looking for strong graduate students with interest in Computer Vision, and Deep Learning. If interested apply here.


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Deep Digital Humans
Gaurav Bharaj
NVIDIA Inception, 2020
StyleRig: Rigging StyleGAN for 3D Control over Portrait Images
Ayush Tewari, Mohamed Elgharib, Gaurav Bharaj, Florian Bernard, Hans-Peter Seidel, Patrick Pérez, Michael Zollhöfer, Christian Theobalt
Computer Vision and Pattern Recognition (CVPR), 2020 (Oral)
Face Reflectance and Geometry Modeling via Differentiable Ray Tracing
Abdallah Dib, Gaurav Bharaj, Junghyun Ahn, Cedric Thebault, Philippe-Henri Gosselin, Louis Chevallier
Conference on Visual Media Production (CVMP), 2019
FML: Face Model Learning from Videos
Ayush Tewari, Florian Bernard, Pablo Garrido, Gaurav Bharaj, Mohamed Elgharib, Hans-Peter Seidel, Patrick Pérez, Michael Zollhöfer, Christian Theobalt
Computer Vision and Pattern Recognition (CVPR), 2019 (Oral)
Metamorphs: Bistable Planar Structures
Gaurav Bharaj, Danny Kaufman, Etienne Vouga, Hanspeter Pfister
Technical Report, 2018
Methods in Computational Design and Optimization
Gaurav Bharaj
Ph.D. Thesis, 2017
Computational Design of Metallophone Contact Sounds
Gaurav Bharaj, David Levin, James Tompkin, Yun Fei, Hanspeter Pfister, Wojciech Matusik & Changxi Zheng
ACM Transactions on Graphics (SIGGRAPH Asia 2015), 34(6)
Computational Design of Walking Automata
Gaurav Bharaj, Stelian Coros, Bernhard Thomaszewski, James Tompkin, Bernd Bickel & Hanspeter Pfister
ACM SIGGRAPH / Eurographics Symposium on Computer Animation (SCA 2015)
Personalization and Evaluation of a Real-time Depth-based Full Body Tracker
Thomas Helten, Andreas Baak, Gaurav Bharaj, Meinard Müller, Hans-Peter Seidel & Christian Theobalt
3D Vision (3DV 2013)
Automatically Rigging Multi-component Characters
Gaurav Bharaj, Thorsten Thormählen, Hans-Peter Seidel & Christian Theobalt
European Association for Computer Graphics (Eurographics 2012)
A Data-Driven Approach for Real-Time Full Body Pose Reconstruction from a Depth Camera
Andreas Baak, Meinard Müller, Gaurav Bharaj, Hans-Peter Seidel & Christian Theobalt
IEEE International Conference on Computer Vision (ICCV 2011)
Video-based Characters - Creating New Human Performances from a Multi-view Video Database
Feng Xu, Yebin Liu, Carsten Stoll, James Tompkin, Gaurav Bharaj, Qionghai Dai, Hans-Peter Seidel, Jan Kautz & Christian Theobalt
ACM Transactions on Graphics (SIGGRAPH 2011)